using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using System.Collections;

namespace Game1
{
    public class Entitities
    {
        public static Player player;
        public static List<PhysicObject> PhysicObjectList = new List<PhysicObject>();
        public static List<Enemy> EnemyList = new List<Enemy>();

    }
}
